Category:Cinema 4D
From Ani-Jobs
Cinema 4D Tutorials
Cinema 4D video tutorials are free to browse and view with the hope that anyone, regardless of your experience level can find the assistance they seek in the form of free help from other users. This page of Cinema 4D tutorials is a dynamic project that depends on the user community to develop and improve the contents with the aim of creating a one-stop resource for Cinema 4D users of all experience levels. Tutorial videos can be viewed individually for specific topics or in sequential order as sort of training course for Cinema 4D. Cinema 4D is a 3-D graphics application from Maxon.
Introduction
Introduction (VTC.com)
4 Elements of 3d Art (VTC.com)
Plan Your Ideas (VTC.com)
Opening & Closing C4D (VTC.com)
Mouse Techniques & Hot Keys (VTC.com)
GUI Customization (VTC.com)
Interface Overview (VTC.com)
View Window (VTC.com)
Place-Change-Delete in View (VTC.com)
View Icons (VTC.com)
Edit-Undo Redo View (VTC.com)
Edit Frame (VTC.com)
Edit - Last 3 Commands (VTC.com)
View - Camera Menu (VTC.com)
View - Display Menu (VTC.com)
View - View Menu (VTC.com)
Configuration Intro (VTC.com)
GUI Refresher (VTC.com)
Camera
basic camera setup for dv ntsc rendering (bendingpixels.com)
camera movement for capturing a moving subject (bendingpixels.com)
Basics
Menu & Comm Managers (VTC.com)
Chapter Summary (VTC.com)
Examples
Wispy Smoke (psionic3d.co.uk)
Shaders (4dtutorials.com)
Sweep Nurbs (4dtutorials.com)
Coffe Mug (4dtutorials.com)
basic lighting: creating a scene with diffuse lighting (bendingpixels.com)
creating graphic elements: fun with the array object (bendingpixels.com)
spline rail deformer object (bendingpixels.com)
using a quicktime movie as a texture (bendingpixels.com)
Apply a bark texture section (xfrogdownloads.com)
Making the leaves section, part 1 (xfrogdownloads.com)
Making the leaves section, part 3 (xfrogdownloads.com)
Create a 3D logo, using Photoshop, Cinema 4D & After Effects (YouTube.com)
Settings
General Settings - General (VTC.com)
General Settings - Views (VTC.com)
General Settings - Interface (VTC.com)
General Settings - Textures (VTC.com)
Project Settings (VTC.com)
Render Settings (VTC.com)
Viewport Settings (VTC.com)
Import & Export Settings (VTC.com)
Browser Settings (VTC.com)
Snap Settings (VTC.com)
finalRender
Misc.
creating illustrator files for import and extrusion (bendingpixels.com)
using still images on planes (bendingpixels.com)
simple rigging & binding (psionic3d.co.uk)
simple 4 leg rig-setup (psionic3d.co.uk)
Fine tuning section (xfrogdownloads.com)
calyx section (xfrogdownloads.com)
Cinema 4D Constraints: linking contraints to multiple objects using expresso (cmivfx.com) Link not working
Using Set Driven Key And the Hud (cmivfx.com) Link not working
Cinema 4D To Fusion Workflow (cmivfx.com) Link not working
Snow Accumulation using Experimental Ambient Occlusion Passes (cmivfx.com) Link not working
Transferring 3D Camera Data to Multiple Applications (cmivfx.com) Link not working
Faking advanced dynamics with cinema4d particles (cmivfx.com) Link not working
the new Estimate Focul Length tool in PFTrack 4.x and how to export camera data to Cinema 4D (cmivfx.com) Link not working
Older Versions
v. R10
CINEMA 4D packages (lynda.com)
Whats new in CINEMA 4D R10 (lynda.com)
Understanding the interface (lynda.com)
Working with the viewports (lynda.com)
Context-sensitive help (lynda.com)
Working with layers (lynda.com)
Using the Content Browser (lynda.com)
Managing a multi-document workflow (lynda.com)
Enhanced OpenGL (lynda.com)
Essential preferences (lynda.com)
Modeling with Parametric primitives (lynda.com)
Modeling with Landscape, Figure, and Relief primitives (lynda.com)
Polygonal modeling project 1: Building a spoon (lynda.com)
Modeling with polygons, points, edges, and HyperNURBS (lynda.com)
Working with Default, Automatic, and Tweak modes (lynda.com)
v. R9.5
Understanding the interface (Lynda.com)
Using the content browser (Lynda.com)
Managing a multi-document workflow (Lynda.com)
Essential preferences (Lynda.com)
Modeling with parametric primitives (Lynda.com)
Modeling with polygons, points, edges and HyperNURBS (Lynda.com)
Working with Default, Automatic and Tweak modes (Lynda.com)
Making selections (Lynda.com)
Understanding the Object Axis (Lynda.com)
Future Sections
View
Configuration
Workflows
Menus
Structure Menu
Function Menu
Co-ordinates Manager
Object Manager
Material Manager
Channel Shaders
2D
3D
Texture Mapping
Modelling
Animation
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