Other Skills: Art Directors,Compositor,3D Generalist,Lighting,Modeler,Texture Artist
Software: Maya,3d studio max,photoshop,mental ray,vray,renderman,after effect,combustion
Current Status: freelancing (but available)
Last 5 Employers
Blowfishfx Ltd. (India): 2008- present : Look & feel TD
Working on:Wholly responsible for look & feel of various projects,making master set and character lighting,assesing risk factors in production
Self employed: 2007-2008 : Freelancer TD(look & feel)
Working on: Helped my client to shoot a proper shot for VFX purposes,Set a benchmark in quality.
FAT LIZARD ENTERTAINMENT (MALAYSIA):2007-2007(3 months) : Technical Head (Lighting/Shading)
Working on: Converting 2D studio into a 3D studio by giving specific mental ray trainning to the existing stuff to meet the challenge of making a feature . Taking care of technical issues regarding shading & lighting.
Maya Entertainment Ltd.:2004-2007 : Technical Head (Lighting/Shading)
Working on:I am responsible for creating lit environments and elements,including placing key lights,creating shadows for both live action integration and fully CG images,texture coordinate application (including fur application and perspective texture application),texture map painting,material property/shader specification,and composting (both as a means of lighting and the combining of scene elements). Led the implementation,testing,and integration in production of a practical subsurface scattering solution for skin.
JADOOWORKS PVT LTD:2004-2004 : Episodic Lighting /Shading & BG In-charge
Working on:I was on series made for kids. My job was to keep consistency over sequence & finally co-ordinate editor/compositors.
I strongly believe on selling a frame out of a sequence since it has a face value on a single frame. So my strong area is colour which makes a scenes. I got a appeciation from visioncape, CA. Also Bafta nominated "The tale of Jack Frost" in 2005, I was wholly responsible for look and feel.